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Keynote Lectures

Keynote Lecture
Alexandru Telea, Utrecht University, Netherlands

The Infinite Loop
Ferran Argelaguet, Institut National de Recherche en Informatique et en Automatique (INRIA), France

Keynote Lecture
Vincent Hayward, Sorbonne University, France

 

Keynote Lecture

Alexandru Telea
Utrecht University
Netherlands
 

Brief Bio
Available soon.


Abstract
Available soon.



 

 

The Infinite Loop

Ferran Argelaguet
Institut National de Recherche en Informatique et en Automatique (INRIA)
France
 

Brief Bio
Dr. Ferran Argelaguet is an Inria research scientist at the Hybrid team (Rennes, France) since 2016. He received his PhD in computer science from the Universitat Politècnica de Catalunya (Barcelona, Spain) in 2011. His research activity is devoted to the research field of 3D User Interfaces, which aims at providing seamless interaction between users and 3D virtual content through natural and expressive interfaces. His contributions in the field of 3DUIs are focused on two main research axes: the study and design of 3D selection and navigation techniques and the design of perceptual studies, experimental protocols and methods in order to investigate users' perception in Virtual Environments (VEs). More recently, he has been focusing on the role of avatar-mediated interaction and multimodal feedback. He has served as program co-chair of the IEEE Virtual Reality and 3D User Interfaces conference on 2019, 2020 and 2022. He is also regularly involved in the organization of major VR and 3DUI conferences such as IEEE VR, IEEE ISMAR, ACM VRST or ACM SUI.


Abstract
Daily live interactions are driven by an infinite loop, the perception-action loop. This loop runs endlessly all day long, the brain receives and process external stimuli, determines which actions wants/needs to perform and executes them, such actions generate additional stimuli closing the loop. The perception action loop models a complex process which is bounded by the perceptual, cognitive and motor skills of every one of us. In real life, this loop is non-mediated, we can directly perceive the real world and act on it. Yet, when immersed on a virtual reality the perception-action loop is disrupted by current technological limitations. This talk will cover a number of research works with the ultimate goal to conceive adaptive 3D user interfaces. Interfaces that are aware of the perception and interaction capabilities of the users. Interfaces that are able to efficiently support the user while performing 3D interaction tasks. Compared to real life interactions, which are bounded by the laws of physics, interactions in virtual environments are only bounded by our imagination.



 

 

Keynote Lecture

Vincent Hayward
Sorbonne University
France
 

Brief Bio
Available soon.


Abstract
Available soon.



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