Authors: |
E. Yilmaz, D. Uğurca, C. Şahin, F. M. Dagnino, M. Ott, F. Pozzi, K. Dimitropoulos, F. Tsalakanidou, A. Kitsikidis, S. K. Al Kork, K. Xu, B. Denby, P. Roussel, P. Chawah, L. Buchman, M. Adda-Decker, S. Dupont, B. Picart, J. Tilmanne, M. Alivizatou, L. Hadjileontiadis, V. Charisis, A. Glushkova, C. Volioti, A. Manitsaris, E. Hemery, F. Moutarde and N. Grammalidis |
Abstract: |
The main objective of the EU FP7 ICT i-Treasures project is to build a public and expandable platform to enable learning and transmission of rare know-how of intangible cultural heritage. A core part of this platform consists of game-like applications able to support teaching and learning processes in the ICH field. We have designed and developed four game-like applications (for Human Beat Box singing, Tsamiko dancing, pottery making and contemporary music composition), each corresponding to one of the ICH use cases of i-Treasures project. A first preliminary version of these applications is currently available for further validation, evaluation and demonstration within the project. We have encountered a number of issues, most of which derive from the peculiarities of the ICH domains addressed by the project, and many have already been resolved/ The evaluation results are expected to lead to further optimization of these games. |